

committees at several European Nations-i.e. Nintendo of America ordered all depictions of blood and gore be removed or changed to purple ooze. This game was released before the ESRB inclusion and before then, Nintendo did not want violence in their video games. The game's theme was subject to some censorship. In the SNES version of the game, there is a flamethrower which is not included in the Sega Mega Drive version. The weapon's usefulness is also based on these depictions, such that werewolves die in one attack if attacked with silverware, or vampires die faster if attacked with the crucifix. The monsters in the game are based on classic horror films released in the 1950s and more modern films like Friday the 13th and The Texas Chain Saw Massacre. The ZAMN engine would later be used for Ghoul Patrol, Metal Warriors and Big Sky Trooper. Music for the game was composed by Joseph "Joe" McDermott. It was published by Konami, a company already known for platformers in 1993. Zombies Ate My Neighbors was originally developed by LucasArts. Each level has at most ten neighbors, and each neighbor type is worth a different amount of points. Scoring points earns players neighbors to save and extra lives.

The game is lost if the players lose all of their lives or if all of the neighbors in the current stage are killed. At least one neighbor must be saved from each level to progress to the next. If the player does not find a neighbor fast enough, an enemy will kill the neighbors when touched, preventing them from being saved. In each of the 48 stages, which includes seven optional bonus levels, the goal is to rescue the surviving neighbors, at which point a door opens that will take the player to the next stage. They navigate suburban neighborhoods, shopping malls, pyramids, haunted castles and other areas, destroying a variety of horror-movie monsters, including vampires, werewolves, huge demonic babies, merman, evil dolls, aliens, UFOs, giant ants, blobs, Giant worms, and the game's namesake, zombies. The player chooses between two characters, Zeke and Julie, or both in a two-player mode.
